Write mesh to file in BYU ASCII format.
write.fs.surface.byu(filepath, vertex_coords, faces)| filepath | string. Full path to the output surface file, should end with '.byu', but that is not enforced. |
|---|---|
| vertex_coords | n x 3 matrix of doubles. Each row defined the x,y,z coords for a vertex. |
| faces | n x 3 matrix of integers. Each row defined the 3 vertex indices that make up the face. WARNING: Vertex indices should be given in R-style, i.e., the index of the first vertex is 1. However, they will be written in FreeSurfer style, i.e., all indices will have 1 substracted, so that the index of the first vertex will be zero. |
string the format that was written. One of "tris" or "quads". Currently only triangular meshes are supported, so always 'tris'.
This is a fixed field length ASCII format. Keep in mind that the BYU format expects the coordinates to be in the cube -1 to +1 on all three axes.
Other mesh functions:
faces.quad.to.tris(),
read.fs.surface.asc(),
read.fs.surface.bvsrf(),
read.fs.surface.geo(),
read.fs.surface.gii(),
read.fs.surface.ico(),
read.fs.surface.obj(),
read.fs.surface.off(),
read.fs.surface.ply(),
read.fs.surface.vtk(),
read.fs.surface(),
read.mesh.brainvoyager(),
read_nisurfacefile(),
read_nisurface(),
write.fs.surface.asc(),
write.fs.surface.gii(),
write.fs.surface.mz3(),
write.fs.surface.vtk(),
write.fs.surface()
# \donttest{
# Read a surface from a file:
surface_file = system.file("extdata", "lh.tinysurface",
package = "freesurferformats", mustWork = TRUE);
mesh = read.fs.surface(surface_file);
# Now save it:
write.fs.surface.byu(tempfile(fileext=".byu"), mesh$vertices, mesh$faces);
# }