An ASCII format patch is a part of a brain surface mesh, and is a mesh itself. It consists of vertices and faces. The ASCII patch format is very similar to the ASCII surface format. **Note:** The contents of ASCII and binary patch format files is different. The ASCII patch format is not ideal for parsing, and loading such files is currently quite slow.
read.fs.patch.asc(filepath)
filepath | string. Full path to the input patch file in ASCII patch format. |
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named list. The list has the following named entries: "vertices": see return value of read.fs.patch
. "faces": numerical *n*x5 matrix. The columns are named, and appear in the following order: 'face_index1': the one-based (R-style) face index. 'vert1_index1', 'vert2_index1', 'vert3_index1': integer vertex indices of the face, they are one-based (R-style). 'face_index0': the zero-based (C-style) face index.
Other patch functions:
fs.patch()
,
read.fs.patch()
,
write.fs.patch()